U, Nano Assault's graphics definitely stand out among others. Granted, the areas are fairly small, and so the graphics engine doesn't need to run some massive world… but even compared to Nintendo's own offerings in games like Nintendo Land and New Super Mario Bros. Realizing you're shooting stuff at the microscopic level makes you appreciate the amazing photorealistic graphics even more! I can't speak for other Wii U eShop games at the moment as I haven't played others yet, but this game is definitely one I plan to show off to friends as a display of the Wii U's graphical prowess. The point is, the player is immediately thrown into the action because that's basically all that really matters. Having this knowledge makes for a more satisfying experience though the player can surely appreciate the visuals more so when considering much of the game's elements potentially have some grounding in reality. Though this background is ever explained, the lack of story in no way hindered me from enjoying the game. Your vessel navigates through alien cell clusters! I suppose you could deduce something like this from seeing the enemies and environments you're dealing with. Unless you played the 3DS game, you may not realize right away that you're actually controlling a tiny little 'Nanite' ship inside the deadly Nanostray virus in order to stop it from spreading and contaminating civilization. Oddly enough, when you read the in-game manual and even start up the game itself, there is not even an attempt to explain the story to the player at all. On top of that, you'll occasionally use an additional button for secondary weapons. For those unfamiliar with the genre, your basic actions consist of mainly using the two analog sticks for all the action: use one stick to move your ship in any direction while using the other stick to shoot (infinite ammo) in any direction independently of where you're moving. The game itself plays like a standard twin stick shooter (think Geometry Wars and the PS3 game Super Stardust HD). Nano Assault Neo, a game based off their recent 3DS game Nano Assault, is here to ensure Wii U gamers get their fast-paced twin stick shooter fix from the very start. One such developer, Shin'en, a well known official Nintendo third-party developer since 1999, is one of many reasons the eShop is off to such a great start. Nintendo has fulfilled their promise of providing an extensive launch line-up for the Wii U, with an impressive number of titles, both retail and digital, being offered by a variety of different developers.
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